25 7 / 2014
Thanks to all of you who have written to us about the Hopscotch 2.0 Update. We got a huge amount of feedback, including awesome projects you’ve built, ideas for future versions, and suggestions for improvement. Your input has been enormously helpful, and we’ve made some changes based on your ideas that we think make the app even more intuitive.
We’ll be releasing our next update soon, likely sometime next week. In advance of that, we’d like to give you a sneak peak of some of the changes.
With this update, you can choose whether or not your code becomes an ability. In the past, when you added code, Hopscotch made all scripts an ability by default. This is great if you’re re-using code, but not necessary if you aren’t re-using code. Now, we’ve left the decision to create a new ability up to you. Another nice side-effect of this will be fewer unruly lists of “Untitled Abilities”. :p
You’ll be able to use the same event more than once for a character (yay! Many of you requested this).
It’s easier to select and edit an event and change its script. You no longer have to delete a rule if you want to change the event.
As always, please keep the feedback coming —our job is never done :)
<3 Jocelyn, Sam, Jason, Asha, Liza, Luis, Marlon, and Shreeya!
23 7 / 2014
21 7 / 2014
17 7 / 2014
17 7 / 2014
An Eye-Opening Chat with Alan Kay
Last week Hopscotch HQ was paid a visit by the one and only Alan Kay. Alan, along with other members of the Xerox PARC team, helped invent the modern graphical user interface we know today, the Object Oriented programming language Smalltalk, and early computer networks, in the 1970s.
We talked with Alan about programming, in particular about how Hopscotch can help shape its future and listened in awe as Alan explained many of the motivations behind his work at PARC, and his more recent work on eToys. For Alan, the computer isn’t so much a tool as it is a medium of expression and communication which he believes can create more informed members of society.
Alan offered suggestions for how we can make Hopscotch a more powerful programming language and while we won’t spoil any surprises just quite yet, suffice it to say we plan to let you make incredible new kinds of games and apps in Hopscotch in the coming future.
Thanks for stopping by, Alan!
09 7 / 2014
Busy Busy Busy
Hello Hopscotch fans!
In the mean time, Hopscotch recently moved our HQ. We’re still in NYC, but we’ve joined Grand Central Tech, an awesome new tech incubator located right over Grand Central Terminal. Hopscotch beat out a lot of competition and landed one of seventeen highly coveted spots.
Along with joining Grand Central Tech, we’ve hired two new interns: Marlon and Luis! They’ll be part of our team during this summer.
Our next update is on its way, and it features a lot of big improvements. We’re the most excited about introducing user accounts! We also have updated flagging and a lot of tools to help new users, including starter projects and a whole bunch of How-to projects!
Keep coding, and have fun!
Marlon (left) and Luis (right) in Grand Central Tech’s offices.
02 7 / 2014
Hopscotch Radio Interview!
Hopscotch was interviewed for New Tech City! Our CEO Jocelyn got to talk to WNYC’s Manoush Zomorodi about our app and how it can help people learn how to program!
Listen to the story here
09 6 / 2014
Hopscotch + Apple = <3
Whew, time flies. It’s been a month since Hopscotch 2.0 came out, and we are so thrilled for the recognition we’ve received from Apple. Big thank you to the fine folks there for highlighting our work!
We were featured on the front page of the App Store:
We made it onto the iOS 8 homepage for WWDC:
And now we’re featured in the App Store’s Best of May Collection!
THANK YOU APPLE!
And thank you, everyone, for all the valuable feedback you’ve shared with us in the last couple weeks. Our team’s working on adding in a bunch of new cool features, and we can’t wait for you to see them!
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